Global Config_Gif item 3 of Config_G > 0 then put 255/5*integer(item 3 of Config_G) into Volume_W set the volume of sprite 10 = Volume_Welse set the volume of sprite 10 = 0end ifpuppetSound "PMBGM"quitgo to the frameGlobal Config_G,Scene_Gput clickOn()-5 into Scene_GpuppetSound 0if item 1 of Config_G = 1 then go to "movieW"else put "Movie"&Scene_G into Marker_W go to Marker_Wend ifgo to the frame + (the movieRate of Sprite 10 = 0)go to "Menu"go to the frame + 1set the type of sprite 10 = 0puppetSprite 10,FALSEpuppetSound 0go to movie "Menu"go to "Start"go to "Movie1"go to "Movie2"go to "Movie3"Global Config_G,Scene_GpuppetSprite 10,TRUEupdatestage--set the type of sprite 10 = 16set the height of sprite 10 = 360set the width of sprite 10 = 480set the locV of sprite 10 = 225set the locH of sprite 10 = 320--put "Movie"&Scene_G into Movie_Wset the castNum of sprite 10 = the number of cast Movie_Wupdatestage--if item 3 of Config_G > 0 then put 255/5*integer(item 3 of Config_G) into Volume_W set the volume of sprite 10 = Volume_Welse set the volume of sprite 10 = 0end ifnothingset the type of sprite 10 = 0--go to "MovieW"